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	<title>Darkwind Media Blog &#187; Game Development</title>
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		<title>Blocks Receives Fantastic Feedback, New Version Released!</title>
		<link>http://darkwindmedia.com/blog/2010/03/11/blocks-receives-fantastic-feedback-new-version-released/</link>
		<comments>http://darkwindmedia.com/blog/2010/03/11/blocks-receives-fantastic-feedback-new-version-released/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 23:34:11 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Luster]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[Blocks]]></category>
		<category><![CDATA[Indie Game Development]]></category>
		<category><![CDATA[Updates]]></category>

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		<description><![CDATA[Since the release of the Luster beta last week, we&#8217;ve received plenty of great feedback ranging from bugs to feature requests. A significant portion of the feedback has been for our game demo, Blocks. It seems that Blocks has been a big hit with our beta users, and that has convinced us to finish development [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://luster3d.com/screenshots/Blocks1.jpg" rel="lightbox[301]" title="Blocks"><img class="aligncenter" title="Blocks" src="http://luster3d.com/screenshots/Blocks1.jpg" alt="Blocks The Game" width="500" /></a><br />
Since the release of the Luster beta last week, we&#8217;ve received plenty of great feedback ranging from bugs to feature requests. A significant portion of the feedback has been for our game demo, Blocks. It seems that Blocks has been a big hit with our beta users, and that has convinced us to finish development on a final version of Blocks for retail. Since we will be concentrating on a full version, we&#8217;re releasing one more version of the demo for final feedback. Here is a summary of the changes that have gone into the final version of the demo:</p>
<blockquote><p>
- Added a mute button to toggle music &amp; sound effects on and off.<br />
- Added a Quit button on the main menu.<br />
- Added 3 more hard levels: &#8220;Sea Sickness&#8221;, &#8220;Om Nom Nom&#8221;, and &#8220;Reddit is Fun&#8221;.<br />
- Nerfed &#8220;Body Massage Machine&#8221; to make it easier for players to complete. Sorry about that!<br />
- Removed the text &#8220;Hit R to restart&#8221;. The functionality is still there, so knock yourselves out.<br />
- Fixed fullscreen issues. Some users were experiencing problems going into and out of fullscreen mode. This should be fixed now.<br />
- Improved the quality of text rendering in some parts of the game.<br />
- Hitting ESC from any part of the game will now bring up the menu.<br />
- Hitting the &#8220;Enter&#8221; or &#8220;N&#8221; keys after completing a level will now bring you to the next level.<br />
- Fixed a few other bugs related to the flash panels.</p></blockquote>
<p>Before you go, check out a couple of gameplay videos I&#8217;ve made. This first video is of me completing the level &#8220;All The Way Down&#8221; without touching any walls. Smoooooooooth baby!</p>
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<p>This second video is of me completing the last level, &#8220;Body Massage Machine&#8221;. A lot of people have stated this level was too difficult, and while I agree, this is proof that it&#8217;s entirely possible. Big props to Leo (and anyone else) for completing the original version of the level!</p>
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<p>You can download the newest version of the Blocks demo <a href="http://luster3d.com/l3ds/Blocks.l3d" target="_blank">here</a>, or view the summary page of the demo <a href="http://luster3d.com/demos/blocks.php" target="_blank">here</a>.</p>
<p>Thanks go out to individuals who have participated in the beta so far and given us feedback. Without you, none of this would be possible.</p>
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