Blocks Receives Fantastic Feedback, New Version Released!

Since the release of the Luster beta last week, we’ve received plenty of great feedback ranging from bugs to feature requests. A significant portion of the feedback has been for our game demo, Blocks. It seems that Blocks has been a big hit with our beta users, and that has convinced us to finish development on a final version of Blocks for retail. Since we will be concentrating on a full version, we’re releasing one more version of the demo for final feedback. Here is a summary of the changes that have gone into the final version of the demo:
- Added a mute button to toggle music & sound effects on and off.
- Added a Quit button on the main menu.
- Added 3 more hard levels: “Sea Sickness”, “Om Nom Nom”, and “Reddit is Fun”.
- Nerfed “Body Massage Machine” to make it easier for players to complete. Sorry about that!
- Removed the text “Hit R to restart”. The functionality is still there, so knock yourselves out.
- Fixed fullscreen issues. Some users were experiencing problems going into and out of fullscreen mode. This should be fixed now.
- Improved the quality of text rendering in some parts of the game.
- Hitting ESC from any part of the game will now bring up the menu.
- Hitting the “Enter” or “N” keys after completing a level will now bring you to the next level.
- Fixed a few other bugs related to the flash panels.
Before you go, check out a couple of gameplay videos I’ve made. This first video is of me completing the level “All The Way Down” without touching any walls. Smoooooooooth baby!
This second video is of me completing the last level, “Body Massage Machine”. A lot of people have stated this level was too difficult, and while I agree, this is proof that it’s entirely possible. Big props to Leo (and anyone else) for completing the original version of the level!
You can download the newest version of the Blocks demo here, or view the summary page of the demo here.
Thanks go out to individuals who have participated in the beta so far and given us feedback. Without you, none of this would be possible.
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[...] For those of you who have been playing the game Blocks, we’ve released a newer version of the demo. We have incorporated a lot of the feedback received from everyone and included 3 new levels. For a full rundown, check out the Darkwind Media Blog. [...]