Evolving the Visualizer
In between other projects I’ve continued to work on the visualizer.
The background orbs are gone and the background gradient is dynamic. There are more particle effects and much more dynamics affectors which change the particle’s behavior. The framerate is much better as well. Much of the framerate lag from the previous video was due to the video encoding settings, but the framerate of the application is higher with this version as well. I’m not sure about the vortex effect on the outer shell of particles. Let us know if you like it or not.
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