Darkwind Media Blog

Repository of thoughts and code from the Darkwind team

Archive for December, 2007

More Luster Applications on the Way

Recently, the Luster platform has reached a stable point in development. Progress on HVP has continued, but we’ve also taken the opportunity to start developing demos of the technology. There are plenty of possible applications for Luster, and we would love to show you a few. Some of them are decidedly Tech Demos, meant to show the capabilities of the system.

I’ll post back very soon with updates, screenshots, and some descriptions of what these demos show.

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Updates on Human Visualization Project

HVP has been coming along very well. A lot of work has been going into smoothing the application’s interface and extending the capabilities of the technology platform it is built on. There are some updated graphics, and to show them this time there are some hi-res images.

Screenshot 1
Screenshot 2

These first two show views of the body cavity and the organs. The opacity of the flesh can be adjusted interactively to allow for better views of the organs. The organs can also be selected and moved around the scene. This means you can be assured of an unobstructed view to whatever organ you desire. A simple keypress causes all the organs to float back to their original positions.

Screenshot 3

This super hi-res image shows the addition of the bloom filter, which simulates more realistic lighting in bright scenes. I am mindful of bloom overuse, but with some discretion I think it adds a great deal to a scene’s lighting. You may notice two artifacts on the arms. Those artifacts do not appear when the application is running. They are artifacts caused by the hi-res image capturing used to take the screenshot.

In the future we will be updating everyone on the status of the user interface as it is completed, as well as updates to this body scene. Look forward to seeing some screenshots from scenes inside some organ systems. We will be putting together these new scenes soon and linking them with the main application so that you will be able to navigate the body in 3 dimensions as well as zoom-and-shrink to explore at different depths of detail within the organ systems.

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